Call of Duty: WWII - Operation Breakout
Responsible for church exterior geometry, set dressing and optimization using existing assets and materials.

Responsible for church exterior geometry, set dressing and optimization using existing assets and materials.

Responsible for church exterior geometry, set dressing and optimization using existing assets and materials.

Responsible for church exterior geometry, set dressing and optimization using existing assets and materials.

Responsible for church interior geometry, set dressing and optimization using existing assets and materials.

Responsible for church interior geometry, set dressing and optimization using existing assets and materials.

Responsible for church courtyard terrain geometry, set dressing and optimization using existing assets and materials.

Responsible for church courtyard terrain geometry, set dressing and optimization using existing assets and materials.

Responsible for church courtyard terrain geometry, set dressing and optimization using existing assets and materials.

Responsible for church courtyard terrain geometry, set dressing and optimization using existing assets and materials.

Responsible for church courtyard terrain geometry, set dressing and optimization using existing assets and materials.

Responsible for church courtyard terrain geometry, set dressing and optimization using existing assets and materials.

Created modular column asset to be used in combination of various wall set dressing. Responsible for high to low modeling and sculpting, texturing and LOD sets.

Created modular column asset to be used in combination of various wall set dressing. Responsible for high to low modeling and sculpting, texturing and LOD sets.

Responsible for map walls and column geometry along with their design and set dress using existing materials.

Responsible for map walls and column geometry along with their design and set dress using existing materials.

Responsible for map walls and column geometry along with their design and set dress using existing materials.

Responsible for map walls and column geometry along with their design and set dress using existing materials.

Call of Duty: WWII - Operation Breakout

Environment art work contribution for the Call of Duty: WWII multiplayer map "Operation Breakout".

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